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Farsight enclave the eight
Farsight enclave the eight













farsight enclave the eight

Each of the Commander Team models is Unique and has the Independent Character special rule. They must be equipped exactly as described the Signature Systems rule above does not apply to them.

farsight enclave the eight

This special unit is an HQ choice that does not take of a Force Organisation slot and consists of up to seven other battlesuits chosen from the Eight. If you choose to take this unit, Commander Farsight does not allow you to take an XV8 Crisis Bodyguard Team as normal he has the Commander Team instead. Note that XV104 Riptides in your army may select items from the Signature Systems of the Farsight Enclaves.įARSIGHTS COMMANDER TEAM When choosing a Farsight Enclaves army, you have access to a special unit called Farsights Commander Team. SIGNATURE SYSTEMS Any character in your army that may select Signature Systems may not select from those listed in Codex: Tau Empire, but may instead select from the Signature Systems of the Farsight Enclaves (opposite), at the points cost shown. TALISSERA BOND Units in a Farsight Enclaves army that have the option to take the Bonding Knife Ritual special rule must do so. ORK HUNTERS Units in a Farsight Enclaves army have the Preferred Enemy (Orks) special rule when making close combat attacks. However, when choosing a Farsight Enclaves army, you must include at least one XV8 Crisis Team consists of three models (not including Drones).

farsight enclave the eight

Note that you can only use the options from one codex supplement when choosing your army.īATTLESUIT SPEARHEAD In a Farsight Enclaves army, all XV8 Crisis Teams are troops choices instead of elites choices. It also has a series of supplemental rules (presented below) that can be used in addition to the material found in Codex: Tau Empire. A Farsight Enclaves army is chosen using the army list presented in Codex: Tau Empire.















Farsight enclave the eight